THE CREATOR
MysticBound is developed by myself, a solo creator with a background in data engineering and system design.
Although I graduated in the arts, I discovered a strong passion for coding, which allows me to combine creativity with technical problem-solving.
This project brings both worlds together — blending structured systems, expressive visuals, and character-driven storytelling into a cohesive experience.
ROLES & RESPONSIBILITIES
MysticBound is built entirely as a solo project, covering both technical and creative disciplines.
- Game Design & Programming
- Story & Writing
- Systems & Mechanics
- World Building
- Tooling & Pipelines
DESIGN PHILOSOPHY
MysticBound focuses on small moments rather than grand spectacle. The goal is to create a world that feels lived-in, expressive, and welcoming.
Inspiration comes from classic JRPGs, early console-era games, and anime that value charm, pacing, and personality over scale.